How program a microcontroller


















Purchase a microcontroller capable of programming the microcontroller you are using. Ensure that it is compatible with the operating system you are using. Install the software which comes with the programmer. Connect the programmer with the PC and start the software. Read the hex file which you want to burn in the software of the programmer. In either case i. It however makes it much harder to debug.

It is recommended to disable it while initially programming, and only enable it after the project is nearly done. Leave all of these disabled. If unsure about a setting, it is usually safe to leave it default. After all configuration bits have been set, click the "Generate Source Code to Output" button at the bottom of the panel. The panel will now switch to the Output tab.

Clean and build the project again by clicking the broom and hammer icon. Ensure the build was successful. Also check to make sure there was no errors in the output If everything has worked move on to the next step. If there are errors or warnings fix them before moving on. The next step is to start programming; however, before we get to the application code we must program the system code. The system code are the low level functions such as configuring the oscillator and basic delay functions.

Determining Settings Before we can program the settings, we must choose what speed we would like to run at. If you are using the internal oscillator then use the settings relating to INTIO1 On the next page or two you will find a schematic drawing of the oscillator similar to the one shown. It is helpful to trace the signal on this drawing to ensure the correct speed is being selected.

The next step is to program these settings to the MCU. This is done by setting registers. IDLEN -- used to control the action of the sleep command. Can be left as default. IRCF -- Oscillator selection. Remove the comments in that function. To set the bits of a register type in all caps the register name, followed by the lowercase word bits and then a period and the bit name. To set the bits follow that with an equal sign. Lastly end the line with a semi-colon. See below for an example of a finished ConfigureOscillator function.

This however is not a function in the standard library, and will need to be programmed by you. For this implementation there will be a loop which will hold the processor until the given time has passed. PIC18F microcontrollers need 4 clock cycles to execute one line of assembly code.

Since a for loop will take one instruction each time for the comparison, and two for the operation one for the body of the loop, it will work perfectly. We just need the for loop to loop time per milli-second. In system. The best way to test that everything is set up correctly is to blink an LED light. If the light blinks at the expected rate then everything has been configured correctly.

That level of detail is abstracted away by the operating system on the computer and the device drives for the devices. When you program for a mobile device, the process changes a little.

Now, even the choice of the SDK is limited. The SDK also limits the languages you are able to use. While there have been tremendous efforts to allow for React-Native and the like, I will acknowledge their existence without going into the details. When you program for mobile devices, you write the code on a personal computer but compile it for the target mobile device platform. The mobile device has its input and output devices on it, but you have to deploy your application onto the target device before you can utilize those.

Some SDKs will give you an emulator so you can test your application functionality, but the ultimate test lies in deploying the application onto the target device. The primary input device on a mobile device tends to be the touch screen most modern smart devices do not have a number pad or a keyboard.

You might find physical buttons for adjusting the volume on the device, but that implementation is usually at the level of the operating system OS. The output on those devices includes the screen, the speakers, and sometimes haptic or vibratory feedback. Programming microcontrollers MCUs is similar to programming mobile devices. However all of your inputs and outputs are via general-purpose input-output GPIO pins. Also, there is no operating system in most cases , so you will need to deal with the bare metal yourself.

You will be responsible for making all of the choices yourself. For example, if you would like an output that a human can understand, you could blink a light emitting diode LED or output text to a screen.

If you would like a screen as part of your deployment then you need to know what communication protocol the screen expects. In the next section, we will discuss what you need to do to get started. A list might look like the following:.

Choose an SDK if there is more than one. Master the language of the SDK. Development boards make it easy for you to do your prototyping on the microprocessor that you are interested in. We discussed the various Cortex-M microprocessors in an earlier article. AVR microcontrollers programming tools and programming procedure in Atmel Studio.

On the Atmel AVR web-page - www. Atmel Studio is free of cost. There exist different programming interfaces to program the AVR Microcontroller. The programming interfaces are device dependent. The datasheet of the devices have to be referred to find the programming interfaces supported by them.

Atmel Studio automatically filters the supported programming interfaces based on the device and the tool connected.



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